GEIS 2.0
Gesture Engine Interface Support
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Topics
Here is a list of all topics with brief descriptions:
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 Common Types and DefinitionsThese types and values are common to both the simplified and advanced GEIS interfaces
 ▼The Simplified GEIS InterfaceThe simplified GEIS interface is the original (GEIS v1) API
 ▼Gesture TypesThe names of gesture types
 ▼Gesture PrimitivesThese are the prime gesture primitive that describes the general action of the touchpoints at an instant in time
 ▼Standard Gesture TypesThese gesture types should be available on all GEIS implementations
 ▼Vendor Extension Gesture TypesVendor-specific extensions to the GEIS v1 API
 ▼Initialization and CleanupEach instance of a gesture subscription must be created using the geis_init() call and destroyed using the geis_finish() call
 ▼Configuration and Control
 ▼The Geis API Object
 ▼Error Reporting
 ▼Configuration
 ▼Input Devices
 ▼Gesture Subscription
 ▼AttributesAttributes are named values associated with various GEIS entities, including input devices, gesture types, and gesture events
 ▼Event ControlThese functions are used to dispatch events generated from the various other GEIS components
 ▼Input Devices
 ▼Gesture Classes
 ▼Gesture Regions
 ▼Gesture Filter
 ▼Gesture Subscription
 Gesture FramesGesture state information
 ▼The Advanced GEIS InterfaceThe advanced GEIS interface (GEIS v2) was developed to give a more nuanced control over the types of gestures and input devices for which gestures will be recognized
 ▼The Geis API Object
 ▼Error Reporting
 ▼Configuration
 ▼Input Devices
 ▼Gesture Subscription
 ▼AttributesAttributes are named values associated with various GEIS entities, including input devices, gesture types, and gesture events
 ▼Event ControlThese functions are used to dispatch events generated from the various other GEIS components
 ▼Input Devices
 ▼Gesture Classes
 ▼Gesture Regions
 ▼Gesture Filter
 ▼Gesture Subscription
 Gesture FramesGesture state information